Scrum
Dear John: How Should We Handle Refinement and the Definition of Ready?
Scrum provides a framework that guide teams towards effective work but often leave room for interpretation. One such gray area is the Definition of Ready (DOR). While not explicitly required in Scrum, having product backlog items “ready” for Sprint Planning is stipulated and is a good practive. So, how do you go about it? Let’s…
Read MoreEscaping Scrum’s Build Trap: Integrating Learning Increments
Discover how to escape the Scrum ‘build trap’ by integrating Learning Increments into your Agile process. This article explores common pitfalls of focusing solely on Usable Product Increments and offers practical solutions to align your Scrum framework with discovery work for better outcomes
Read MoreDark Scrum/Bright Scrum: From Checklists to Culture
Explore the stark contrast between Dark Scrum and Bright Scrum in the world of Agile. This insightful piece takes you on a journey, illustrating how organizations can transition from an oppressive, coercive Scrum environment to a positive, empowering one. It provides practical insights and concrete steps to create a thriving Agile culture. Dive in to understand Scrum’s potential beyond mere checklists, and embrace the promise of team empowerment.
Read MoreFrustrated With The Definition of Ready? Try a Dialogue of Ready
The Dialogue of Ready is a lightweight alternative to the Definition of Ready (DoR) that can help teams ensure sprint success. Learn more about this approach and how to use it to improve your sprint planning process.
Read MoreClearing Up Common Misconceptions of the ‘Definition of Done’
Unravel the truth behind the ‘Definition of Done’ in Scrum. Clarify common misconceptions and enhance your product quality today.
Read MoreHow to Craft a Tailored Definition of Done with F.I.N.I.S.H.E.D.
Definition of Done A well-defined Definition of Done (DoD) is crucial for delivering high-quality work for teams using Scrum. It sets the standard for what it means to consider a product backlog item “done.” But how do you create a DoD that truly fits your team’s needs? In this article, we’ll explore the F.I.N.I.S.H.E.D. acronym…
Read MoreSprint Goals Made Simple: Use S.P.R.I.N.T. To Craft Sprint Goals
What is a Sprint Goal Let’s take a step back first. 🌍 In the Scrum framework, a Sprint Goal is our shared objective, our north star for the sprint. It’s like the mission statement or commander’s intent for that particular Sprint. But just having a goal isn’t enough; it needs to be an effective one!…
Read MoreRetrospective Protocol Guide
A way to routinize and practice the ‘growth mindset’, Retrospectives are a protected time for classrooms, learners, and teams to reflect on their learning and identify one action to improve and grow in the next cycle. Retrospectives are one of the Five Self-Directed Learning Routines in an Agile Classroom. To help you implement and practice…
Read MoreLearning Sprint Overview
The Learning Sprint The Learning Sprint is a fixed-length learning cycle that includes 5 self-directed learning routines. Short enough for frequent feedback yet long enough to produce something meaningful and assessable. Typically a Learning Sprint is four weeks or less. The Learning Sprint is composed of five self-directed learning routines: Together, the five Learning Sprint…
Read MoreElement 5: The Journey
There are 5 Elements to an Agile Classroom. This post will describe the Fifth Element, ‘The Journey’.Growing an Agile Classroom where students are learning iteratively in self is a journey. In any journey, it is useful to have a map. Just as map uses the degrees of latitude and longitude, an Agile Classroom uses the…
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